Morrowind - conflicts and solutions
Children of Morrowind will run problem-free in most games.
There are however some known conflicts
with other mods that you should be aware of. Most of them can be
sorted out if you use this
made by Abot.
Children of Morrowind
does not get along with Tombs Expanded. Although there is nothing
wrong with any of the mods, using them together will cause your game
to crash on loading! However, if you want to use the mods together,
there is now a new
way to deal with, which will be explained below.
If you are using Children of Morrowind together with MCA Guards
add-on, saves made in exterior city cells may be corrupted on
loading. Advice: Save in interior cells instead.
If you are using
Abot's patch and you are still experiencing problem, there are
other ways to deal with them:
Thanks to extensive trouble-shooting and valuable suggestions by
DWS, Gen_Lee, Harborgolfer, Abot, The Prodigy One, Ninefold, Gez,
Peter, Raziel and Wildkarrde, there now exist at least two
well-working solutions if you want to run TE and CoM together or
if you for other reasons are experiencing problems.
1) Solution for those who avoid using various tools and/or don't
experience more than random problems or who just want to have a
Before you exit the game, go into an interior cell and rest for
+72 gamehours (or just wait in the cell for + 72 hours). This will
make the '72-hours-bug/feature' reset all cells. Save again. Exit
game. If you should have problems loading your other saves, you
will still be able to load this one. (This workaround is suggested
2) Solution for those who want to run TE and CoM together, or who
are experiencing problems with loading their saves:
is a wonderful tool, and it will help you to sort this
out in less than three minutes.
This instruction is made by The_Prodigy_One:
Wyre Mash, and go to the 'Mods' tab
MW_Children_1.0.esm by clicking on the checkbox
to the 'Saves' tab and left click on your save
click on the box in the lower right corner of Mash (the
masters list- it will list all the files you have
running), and then click save
click on your save and select 'repair all' (this takes
about 36 seconds on my computer)
should give you a list of remached references and/or
save should now be free of all CoM references
back to the 'mods' tab and re-activate the CoM esm file
your game (it should work this time) then save and exit
the 'repair all' function on your save again, just in case
(I do this every time I exit morrowind- it prevents
doubling and cleans my game of dirty refs)
That's it! The whole process should take no more than a minute or
two, depending on how fast your game starts up.
Even if we now seem
to have solutions to how to deal with the problems, I do want to
keep track of CoM and make sure that it doesn't cause any problems.
If you are experiencing problems, please read – and if possible
also post your modlist – in
at my forums. If you have found other solutions than those posted
above, I would also be very grateful if you cared to post them.
- Emma -